Monday, October 31, 2011

Top 3 Operating Systems For E-Readers

During 2009, e-readers were operating at maximum efficiency with over 2.2 million devices being shipped to stores. In 2010, the demand for e-readers is expected to increase by more than 50%. Their operating systems create the necessary base for these popular devices. Many first-class eBook Readers run full operating systems and can function like a computer.

Google Android

Sprint Cs

It is not surprising that Google Android tops the list of operating systems for e-readers. The Barnes and Noble 'Nook' was the first e-reader to use Google Android. Since that launch, Google Android has been used in various e-readers and that trend is expected to continue into the future.

Google Android gives users access to 1,000,000 free, public-domain books digitized by Google. All devices using the Android system can tap into Android apps and vice versa. In addition, Google understands that the real power of the open source Android lies with the Operating System Defaults. Google eBooks will serve as the default on every Android device.

The innovative eDGe e-reader, created by Entourage Systems, runs Google Android operating system. The eDGge is a netbook/e-reader combination which offers users the convenience of a Google toolbar on the right screen. Running on Wi-Fi and 3G networks, users can surf the internet, watch videos, or engage in video chat with this device.

Spring Design's 'Alex' will also support Android apps. Yet any applications which require internet access will work only with Wi-Fi. With this dual-display e-reader, the 6.5" e-ink screen for reading sits above a 3.5" color LCD. Users can display images and video, view notes, and even browse the web.

Expected to be released in 2010, the proposed Netronix, a collaboration between Texas Instruments and a Taiwanese networking specialist, is also an Android-based e-reader. Android e-readers allow portability of books (between Android e-readers) as well as access to Android apps.

Linux

The new Skiff reader is a Linux-based system. The Skiff reader is said to be the largest (11.5") and thinnest (0.25") with the highest-resolution (UXGA - 1200 x 1600). The Skiff reader is expected to be on sale later in the year. Interested buyers will be able to find it online and at over 1000 Sprint stores in the US.

Sony Reader runs the MontaVista Linux Professional Edition operating system. Sony ebook Library is not supported on Linux. Yet when this device is connected, it grants access to its flash memory and memory card slots (as if they were USB Mass Storage Devices).

Amazon's Kindle DX runs Linux-2.6.22.19. Operating system updates are received wirelessly and install automatically during a period in sleep mode in which the wireless is in operation. As it was noted in the article "Amazon Offer Kindle for Sale in Europe - Will they Succeed", the device is being offered globally on the 3G network with no charges for the wireless connectivity that is used to download eBooks. With its Wacom touchscreen, Illiad runs Linux 2.4 kernel.

Due to its open Linux operating system, Illiad can run third-party applications created for it. The Hanlin eReader v3, one of the first Open Source e-readers, is built on the Linux operating system. China's Hanvon uses Linux 2.6 and Cool-er, Pocketbook, and Bookeen also run Linux.

Windows

Although Windows is slipping in popularity, it will remain a major player in operating system market for many years into the future. Sony PRS-505/SC Digital eBook Reader, with its company software Sony ebook Library, is similar to iTunes and requires Windows. The software will not work on the 64-bit version of Windows XP but does support Windows Vista and Windows 7. Recent announcements point to the use of Windows 7 in new color 'slate' e-readers such as Archos or HP. The Taiwanese company, MSI, has also created an e-reader/computer combo which runs Windows 7.

E-readers with operational systems, such as the leading Google Android, encourage openness. These innovative devices are 'cracked' to allow users to run Android apps as well as download music and access social networks. Yet Fortify Software, the application vulnerability specialist, has issued a warning to corporations about possible security issues with modified e-readers. When a devise is 'cracked' or repurposed in this manner, there isn't any way to check the security of the operating system 'cracks' or newly installed programs.

For usage outside the corporate world, however, e-readers have few drawbacks. E-reader companies are always trying to improve on features, performance, and design. E-readers have made a tremendous impact on the reading experience - what we read, where we read, and how we read books and newspapers. More and more people are choosing e-readers and their state-of-the art operating systems are helping to drive that demand.

Top 3 Operating Systems For E-Readers

Sunday, October 30, 2011

Tablet Vs PC: Which Way Do You Go?

As technology continues to advance on a daily basis, tablets are one device that has truly exploded in recent years. From the iPad to the latest Xoom from Motorola, they have remarkable features that are quite enticing. But the question on many people's mind is which way to go in regards to a tablet vs. PC. When looking at range of use, this refers to the mobility of the tablet you are considering or the laptop in your hands. With a PC, you will find it can hang with virtually all but the higher-end desktops in regards to performance and features, and it can easily be carried virtually anywhere.

As you begin to compare the two, there are two categories that really need to be considered; performance and range of use. Performance and features you want to look at include the GHz of processor speed, pixels of screen area, megabytes of memory, type and number of drives, and characteristics to this nature.

Sprint Cs

With tablets, you will receive the best combination of performance and range of use. On the contrary, there are some features that are missing that may be crucial to your decision.

When looking at tablet vs. PC, some jump straight to the entertainment factor such as a DVD player. There are just three tablets are capable of displaying DVDs anywhere and those are the Acer TravelMate C300 series, the Fujitsu 4000 series and the Averatec C3500. On the contrary, you will find just about all laptops are capable of viewing DVDs.

From there you want to look at resolution and screen quality. Most tablets are going to offer a screen resolution around 1024 x 768, with a few exceptions of course. In addition, they tend to have a shorter battery life than most laptops, and can become quite pricey.

Of course, this depends on what brand you are looking at. There are those laptops that are in the thousands of dollars, which far exceeds that of any tablet. But when you narrow it down to just the features, most features on a laptop are going to cost you less than the same features that can be found on a tablet. As far as range of use goes, tablets come in two forms: slate models and convertible models. A slate model has a flat screen without a keyboard. In order to enter data, you can use a tablet pen or your voice. A convertible model will look more like a laptop with an attached keyword until you fold the model's screen over the keyboard. Both make it extremely practical.

The bottom line is you need to consider what features you really want and how you will be using the device. When looking at a Tablet vs. PC, you will find the tablet offers a greater range of use while a PC will (sometimes) typically have hardware and overall feature advantages. I Love my Old Dell PC, but my
Tablet is really convenient and easy to use and so mobile.

Tablets have undoubtedly hit the market and hit it hard over the past few years. While it was the iPad that really shook things up, there have been a number of devices come out of late that are prime contenders. With that, here is a list of the top five that are more than worth taking a look at.

1. Apple iPad 2
The Apple iPad 2 takes what the original had to offer and beefs it up a bit, but not in size. It is drastically thinner and features front and read cameras, Face Time video chat, a much faster processor, and 3G options for both AT&T and Verizon. On the downside, its screen resolution is still rather poor, the photo quality is mediocre, and there is still no Adobe Flash support. With that said, it is still the top option on the market today.

2. Motorola Xoom
Perhaps the prime contender to Apple is the Motorola Xoom, which is a more powerful and more capable alternative to the iPad. It features a 10.1 inch screen, front and rear cameras, HDMI output and a dual-core processor. The number one concern people should have is the price as it is priced at 0 off-contract or 0 with a two-year commitment from Verizon.

3. Samsung Galaxy Tab
A much more affordable option is offered by Sprint with the Samsung Galaxy Tab for anywhere from 9.99 to 9.99. Compared to other tablets, it is a serious contender thanks to its 7-inch screen, two cameras, Flash compatibility and an overall convenient size. On the downside, it acts more like an over sized phone than a Netbook alternative.

4. Dell Streak 7
Moving right along, next in line comes the Streak 7 from Dell. It offers dual-core processing, 4G network compatibility, Adobe Flash 10.1 support, front and rear cameras, and an inventive re-imaging of Android 2.2. What you need to be wary of is its screen quality and the overall responsiveness.

5. Barnes and Noble Nook Color
Last on the list of tablets that are worth taking a look at is the Nook Color from Barnes and Noble. There is a lot to boast about from this device as the color e-book reader features a vibrant 7-inch touch screen, built-in Wi-Fi, a Nookbook store, 8GB on board memory, built-in Web browser that is sufficient, Word, PDF, and it displays images and some video formats. As for the bad, it only has eight hours of battery life for reading, no access to Android Marketplace, and there are few apps available.

This is just the tip of the iceberg. I hope it helps you make an informed decision.

Tablet Vs PC: Which Way Do You Go?

Friday, October 28, 2011

How To Download Music From Computer To Cell Phone

Downloading music from your PC's music collection is pretty easy. All you have to do is drag and drop songs from your PC onto a memory card that's then installed in the phone.All the phones connect to PC USB cable. However only Sprint / Nextel and Amp'd phones appear as a lettered drive onto which you can drag and drop music files.

Not everything on your PC will necessarily play on the phones. Sprint phones will play MP3's and AAC's ( the default format for Apple's iTunes software and Music Store) but not music purchased form other music stores even PC downloads from the Sprint service, oddly enough. With Amp'd you can play MP3's and WMA's but not songs downloaded from online music stores. AMP'd Live does allow you to order songs, ringtones and other content from your PC and have them automatically pushed to you phone.

Sprint Cs

Verizon is the most "Apple unfriendly". It's phones don't play MP3's or AAC's the only formats used by iPod owners just WMA's. The only good news is that Verizon phones will play copy-protected WMA songs bought from other online stores (which of course rules out Apple iTunes content). I hope this helps you in terms of what cell phone you have now or are contemplating on purchasing. Below is a place that I found to be helpfull in this process. Check it out.

How To Download Music From Computer To Cell Phone

Wednesday, October 26, 2011

Scrum Teams

In the Scrum method of agile software development, there are three fundamental roles: the Product Owner, the ScrumMaster, and the team. In my last two articles, I discussed the roles of the Product Owner and the ScrumMaster. Finally, I'll discuss the development team and how it functions within an agile paradigm.

For Scrum software development, an ideal team consists of seven members, plus or minus two. Usually, Scrum teams are made of cross-functional members, who include a mix of software engineers, architects, programmers, analysts, QA experts, testers, UI designers, and so on. In Scrum, it is recommended that the team is located in a single room (the team room).

Sprint Cs

Although the Scrum team is responsible for the completion of the work agreed upon in the Sprint Planning Meeting, the team has the ability to limit the amount of work it takes on. Granted, the Product Owner will expect the team to take on as many story points of work as can be realistically completed. (In this case, the Scrum team would point to its established velocity for previous sprints to negotiate how many story points constitute a realistic workload.) This process of negotiation is valuable for two reasons. Firstly, it protects the team from being overwhelmed with an unreasonable sprint backlog. Secondly, it manages the expectations of the Product Owner, who, in turn, can do the same for customers.

Similarly, the team has the autonomy to determine how and when to complete its work. Provided that the team finishes its work on time and within budget, how that work is completed is entirely up to the discretion of the team. In theory, the team could spend the first half of its sprint at the beach, as long as the work meets the corresponding acceptance criteria. Of course, a Scrum team typically needs the entire sprint to complete its work. In fact, it's common for Scrum teams to discover within the first few days of a sprint, when the team begins to wrap its heads around the work to be completed, that they have even more work to do than they originally thought. Moreover, the Scrum method of agile software development does not award partial credit. Even if a project is 99 percent "done," it's still incomplete if it does not meet all the established acceptance criteria. After all, a project's finishing touches are often the most time-consuming and labor-intensive.

Using Scrum to manage agile software development is the leading strategy to help teams reduce risk and associated costs, while increasing the quality of a team's releases. Through an emphasis on communication and collaboration, Scrum brings everyone together--from developers to stakeholders--to build a better product.

Scrum Teams

Monday, October 24, 2011

How to Set Up the R4 DS Card

R4 DS card possesses unique functions and features. The card is developed for playing with gaming consoles. The card enables you to load as many games, music and movies, which are compatible to your gaming console.

It makes use of MicroSD (MSD) cards for storing and loading games. When you shop for R4 DS card, make sure it comes with the MicroSD card. Considering you own a MicroSD card along with the R4 DS, follow the steps below to set up the R4 DS card.

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Steps:

1. If the computer you own has no slot for MicroSD card, then make use of a Universal Serial Bus (USB) adapter. A computer usually has the USB port. Here, having a USB 1.1 port will be enough. It may take some time, so that the files are loaded on to the card.

2. Slip this MSD card into USB adapter. Now, insert the adapter into USB port on your computer. Next, in 'My Computer', click 'Removable Disc' for that drive, which corresponds with this USB adapter. You may find it listed as memory card or SD card with any drive letter assigned.

3. Detach the disk, which comes with R4 for loading it onto your computer. Make a copy of disc files there on MicroSD card, to its root. For this, click the MicroSD card icon, copy and then paste all files there. Make sure your data files stay on the MicroSD card's root.

4. Remove MSD card and place it down the bottom of R4.

5. Insert R4 into DS and turn on the DS. It will take you to R4 screen allowing you to decide over what you prefer doing. You may choose from the MEDIA, SLOT 2 or GAME options.

6. Use your R4 DS card for downloading games for the DS. Create files on the computer and then load them onto the DS using R4 or MSD card.

How to Set Up the R4 DS Card

Sunday, October 23, 2011

Net Neutrality And The Cellular Networks

While senators in Washington mull over issues of net neutrality as they pertain to the terrestrial cable and telco networks, eBay VoIP provider Skype has asked the FCC to open up the cellular networks to outside applications and devices. While obviously self serving, the petition stirs up the debate on just what kind of role consumer choice should play on the public airwaves.

Specifically, Skype is asking the FCC to apply the Carterphone ruling of 1968 to the cellular communications industry of today. Prior to that decision, AT&T determined what type of device could be hooked up to their network, typically a phone device that was sold exclusively by them.

Sprint Cs

As a result of the Carterphone ruling, the phone company's control of the network stopped at the telephone jack. Consumers could choose from an onslaught of new devices and technologies entering the market. From answering machines, to fax machines, and eventually the modem - a major factor in the Internet boom of the nineties.

Since the FCC began auctioning off the public radio spectrum in the 1990s, the growth of the cell phone industry has mushroomed, changing the very face of telecommunications and the way people communicate worldwide. New technologies flourished, and today, the cellular networks can only carry voice, but are themselves an extension of the Internet.

Developers and device manufacturers have come up with mobile applications such as text messaging, email, full blown internet browsing, music and video down and uploading, mobile office applications, VoIP and more. The new generation of cell phones are now called smart phones, and can do just about anything your computer can do. Handsets are built with multiple radios that can access cellular, WiFi and Bluetooth frequencies, and can seamlessly switch a call from a cellular network to the much cheaper Internet via VoIP over a WiFi connection.

U.S. Cell Phone Denial of Services

While many of these applications and capabilities are available on overseas networks, in the US it's a different story. As cited by Dr. Tim Wu in his paper Wireless Net Neutrality, "...the cellular phones widely available in the United States are just a small fraction of the phones available in the world."

As it stands today in the US, the cellular industry has boiled down to four major carriers based on two different technologies, and they all guard their networks jealously. Verizon and Sprint use the CDMA standard (Code Division Multiple Access), and AT&T (formerly Cingular Wireless) and T-Mobile employ the GSM standard (Global System Mobile), which currently enjoys about 73% world market share.

As with AT&T before Carterphone, all of the carriers sell their own phones, and block access to their networks from the others to varying degrees, using different methods. The CDMA phones use an Electronic Serial Number (ESN) that is registered by the carrier network. Verizon will not allow a phone on their network that is not sold by them. Sprint will allow you to register a non Sprint device, but strongly discourages it and offers no technical support for such phones.

GSM networks use a SIM card, a chip that contains subscriber information and is designed to allow phones to switch networks by inserting the SIM card of the appropriate carrier. Phones sold by AT&T and T-Mobile come with the SIM card disabled, effectively locking them to the network. It is possible, though not easy, to unlock these phones and is also legal to do so in the United States. Not wanting to push the envelope too much, AT&T and T-Mobile allow the unlocking of their phones after an initial period of ownership.

In an attempt to keep users on their networks, and thus revenues up, the cellcos have crippled applications that others enjoy world wide. The very popular activities of downloading music, pictures, and video are indeed available in the US cellular market, but try to email or upload to a location not approved, and you'll likely find your efforts blocked. You can, for an additional fee of course, upload and share your media to web sites approved by the carrier.

Bluetooth wireless technology lets devices communicate with each other over a low band short range radio frequency. Bluetooth enabled printers, computers, mobile phones and wireless headsets, allow users to up and download media, send files and photos to a printer, and talk on your cell phone hands free. Yet US carriers have at some time or another crippled many of the features available through Bluetooth technology.

Probably the most disruptive technology for the cellular industry is WiFi. The 802.11b/g standard allows for a broadband wireless connection suitable for email, web browsing, inter device communication, and the dreaded, extremely cheap, voice over Internet Protocol. Internet telephony can bypass the cellular networks by sending voice directly over the Internet through a landline or a WiFi connection.

Device manufacturers can and do incorporate WiFi technology into their handsets, but the cellular carriers in the US have resisted tooth and nail by crippling WiFi in their devices, and demanding that manufacturers make WiFi-less versions of their phones for the American market. While it is technologically possible to load third party applications such as Skype onto a mobile phone, to do so on a WiFi capable cell phone would threaten the very business model of the cellcos.

Today, you will find very few cell phones in America that are WiFi capable. Just now, cell phones are becoming available in Europe that can operate on the cellular network as well as corporate wireless LANs, integrating into the company IP/PBX telephony system.

In conjunction with AT&T, Apple announced recently that its premier iPhone coming out in June will have WiFi functionality, but to what extent is yet to be seen. Unfortunately for Skype and others, there will be no third party applications allowed on the iPhone.

The major carriers in the US also offer broadband Internet access over their networks, mainly through an antenna placed on a PC card plugged into a laptop. Cellular broadband access is in direct competition with the WiFi hotspots popping up in airports, hotels, corporate LANS, and other public facilities. The developing 802.16 WiMax technology also threatens to add the Metropolitan LAN into the competitive mix.

While WiFi is considerably faster than the cellular networks, it is mainly designed for short range networks and hot spots must be searched out. The cellular networks, on the other hand, can offer broadband access wherever their network reaches.

The U.S. carriers restrict what type of services, applications, and features are allowed on their network, and will terminate and charge users suspected of violating their contractual agreement. Basically, broadband services allow only email, browsing, and corporate intranet access. Downloading of music and video from unauthorized sites (iTunes and YouTube for example) and P2P file sharing is prohibited, and enforced in some cases by placing strict band width limitations on users.

How the Net Neutrality Movement Pertains to the Cellular Industry

If the early development of the Internet can be compared to the American Wild West, then the rise of the U.S. cellular industry can be likened to Stalin's Soviet Union. Carrier networks rule developers, device manufactures, and consumers with an iron fist, allowing only the services and features of their choice on their networks.

To be sure, there are some major differences between the Internet and cellular networks. U.S. carriers have spent billions for their share of the wireless spectrum, and maintain the right to determine what features are available to the consumer. Corporate executives contend that there is fierce competition in the cellular industry that should be the determining factor in consumer choice, as opposed to governmental regulation.

Whereas the early days of the Internet witnessed massive technological innovation from developers and manufacturers due to its inherent openness, American cellular networks were from the beginning proprietary and self serving.

The Net Neutrality concept sprung from a grass roots movement when cable and telco executives started talking about charging high bandwidth users such as Google, Vonage, and YouTube, for using their pipes. The fear that these companies could thus control what content would be available to consumers threatened the very foundation of a free and open Internet.

The cellular phone companies on the other hand, were from their inception businesses operating in a free enterprise society, and as such, have every right to dictate what services to offer. Absent any public outcry from consumers for the right to choose, regulation of the industry would seem to be anything but a foregone conclusion.

That said, the implementation of the Carterphone principals would seem to be a logical step to prevent monopoly like tactics from an industry that is entrusted with the public airwaves. The other players in the telecommunication industry, including the cable companies, must and do abide by the ruling.

What is puzzling is that cellular companies could actually open up more revenue streams by offering services that consumers would gladly pay extra for. Downloading music and video from iTunes for example could be charged by bandwidth usage, and cellcos could implement calling plans that would include minutes used to make calls over the Internet.

Of particular interest to the business community is the concept of Fixed Mobile Convergence, having one phone with one phone number that can traverse cellular and WiFi networks, allowing calls to be made through VoIP and traditional landlines, in addition to the cellular air waves.

Device manufacturers like Nokia already make handsets that integrate with corporate IP/PBX systems from Cisco, Avaya, Siemens and others, and will route calls over the best network available. While much progress in this technology is being made in Europe and other regions, the American market remains stifling for developers and manufacturers both.

It will be interesting to see how the Skype petition plays out with the FCC. Applying the Carterphone ruling could conceivably open up the floodgates for new development and technological innovation. If not, the U.S. cell phone industry will have to depend on sluggish market forces to catch up with the rest of the world.

Net Neutrality And The Cellular Networks

Saturday, October 22, 2011

RegCure Reviews - Honest Opinion About RegCure Registry Cleaner Program

If you're using a PC that runs a Windows operating system, most likely you've heard about the Windows Registry. It's the most important component of Windows. It's the nerve and soul of Windows operating system, it registers and manages all the hardware and software information installed in your system.

Needless to say that you need to protect and maintain the Registry so that your Windows system can always be at an optimal performance. However, maintaining Windows Registry is not for average PC users, because it contains sensitive data. A single mistake can render the entire system unusable and requires re-installation. Certainly not a fun thing to do.

Sprint Cs

Fortunately, there are many so called automated Windows Registry programs available. As the name suggests, these programs provide automated problems troubleshooting, errors fixing and performance management of your Windows Registry system automatically without needing your intervention.

In this article, I will share with you the Windows Registry cleaner program that I've been using for years. It's called RegCure. You will find honest RegCure reviews and opinions. Note that RegCure is 100% compatible with Windows Vista. My PC and laptop used to run Windows XP but had been upgraded to Windows Vista since and RegCure works flawlessly.

The first impression I got from RegCure is its very intuitive and easy to use user interface. For example, if you want to scan your PC, simply launch the program, click the scan button and RegCure will automatically scan your the Registry and report all the errors it finds. To fix the errors, you simply click on the fix errors button and all the errors are fixed.

Of course, you can even schedule and automate the whole process so that you don't even need to click a button. RegCure is very reliable, I've been using it for years without any problem. I was very cautious the first time I used it, I backed up the entire Registry before I ran RegCure. By the way, RegCure comes with a very neat function to help you do registry backup in a flash.

Because of its reliability, now I don't even bother to backup the registry before I do the scanning. I just schedule the program to auto run every two weeks. If you schedule and run RegCure periodically, your computer will always be at an optimum performance. Guarantee! And you will never have to experience those annoying occurrences such as computer freezing, system crashes, slow performance, hardware malfunctions and other obscure Windows errors.

Here are some major RegCure's BENEFITS I have personally enjoyed over the year:

* It fixes all my registry probems and optimizes it automatically.
* It increases my PC performance.
* It helps to remove any annoying or dangerous Adware or Spyware.
* It gives me the peace of mind.
* It gives me less stress (no Windows freezes or obscure error messages).
* It actually saves me some money in the long run (no need to pay a PC expert to fix simple things for you).

Another thing I like about RegCure is that it's a super fast program. Unlike some of the registry programs I used before that work very slowly, RegCure is not only reliable but it's also a sprint runner and it turns your PC into a speed daemon.

As mentioned, RegCure also has an automatic backup feature. The backup and restore process is fast, reliable and easy to use. I have tested both the backup and restore process many many times, and it has never let me down. RegCure has a low price tag and it's definitely worth it considering the many great features and functions it has. You can even download its Scan program for FREE!

RegCure Reviews - Honest Opinion About RegCure Registry Cleaner Program